Russian Navy Project 20380 Steregushchiy class corvette 3D model
Home Catalog Russian Navy Project 20380 Steregushchiy class corvette 3D model

Publication date: 2025-11-28

Buy Russian Navy Project 20380 Steregushchiy class corvette 3D model

$38

License: Royalty Free

author:

ShuyangXi

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «ShuyangXi». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

The resolution of the ship's main body texture is 8192 * 8192, and the resolution of other parts varies from 2K. We provide the ship's texture drawing SP file. Note: The SP (Substance Painter) texture painting file (.spp) does not include the texture painting for the railing part and the helicopter part; they use pre-made finished textures. For details, please refer to the SP file screenshot.The texture mapping process is provided as follows:

1.PBR workflow (AO+basecolor+Metallic+Roughness+Normal, etc.);

2.PBR workflow (AO+Diffiuse+Specular+GLossiness+Normal, etc.);

3.Traditional mapping workflow of V-ray renderer (AO+Diffuse+Reflection+Glossiness+ior+Normal, etc.).Provide format:1.3dmax2018 \ 2015 model file, V-ray6.0 material and rendering settings;

4.fbx2018 format file;

5.3ds format file;

6.obj format file;

7.Substance 3D painter (version 11) texture drawing file (hull body and lifeboat).Special note:1.If the product description clearly includes animation and binding, then including animation binding and controller refers to the 3dmax main file, and there is no binding association for common formats such as fbx and obj;2.3dmax files usually use the VRay renderer. If you use other renderers, please replace them with the corresponding texture files or export the corresponding textures from the sub canvas painter again;

8.The exported normal mapping method is DirectX. Please adjust the channel (flip the green channel of the normal mapping in PS - the G channel of the RGB channel) or export it from an SP file using OpenGL.

9.The general format is 3dmax vray rendering file export. If importing into other software, please specify the corresponding material channel map again.

10.The provided SP file may not include the drawing process of all parts. If certain individual parts such as turrets commonly used by various ships, vehicles, tires commonly used by fighter jets, missiles, tracks, etc. may use shelf textures, no additional drawing files will be provided. It will also be emphasized in the instructions. If SP drawing files are needed, please purchase them based on the actual situation of the SP screenshot.

MAX (Autodesk 3ds Max, filesize: 1020 MB), OBJ (OBJ, filesize: 618 KB), FBX (Autodesk FBX, filesize: 2.66 MB), MAX (Autodesk 3ds Max, filesize: 1020 MB), PNG (PNG, filesize: 340 MB), EXR (EXR, filesize: 340 MB), TEXTURES (Textures, filesize: 340 MB), JPG (JPG, filesize: 340 MB), 3DS (3D Studio, filesize: 396 KB), SPP (Substance Painter, filesize: 601 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 16126
  • Vertices: 25659
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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