C G A R T I S T : A M I R R E Z A E Y A NH A R D S U R F A C E D E S I G N - Z B R U S H 2023T I T L E : PTM - ZBRUSH - 3D PAINT BARREL - GAME ASSET - VOL 1.0.0S U B J E C T : 3D PAINT BARREL ASSETS - VOL 1.0.0D E S I G N E R : A m i r R e z a e y a n3 D S O F T W A R E A P P L I C A T I O N : ZBRUSH 2023I N C L U E I N 3 D P A C K A G E
6 PREVIEW RENDER FILE FOR EACH 3D MODEL6 SUB-D | BOX - MODELING IN ZBRUSH6 FBX 3D FILE WITH UV ( UNWRAP ) > ( L-POLY ) & ( H-POLY ) AVAILABLE6 PRINTABLE 3D FILE AVAILABLE6 EDITABLE 3D MODEL ASSET MADE IN ZBRUSH6 CUSTOM IMM BRUSH FOR ZBRUSH6 MATERIAL FOR SUBSTANCE PAINTER6 SUBSTANCE PAINTER TEXTURE INCLUDE :( NORMAL MAP ) - ( DISPLACEMENT MAP ) - ( ALBEDO BASE COLOR MAP ) - ( ID COLORMAP ) - ( AMBIENT OCCLUSION MAP ) - ( CURVATURE MAP ) - ( POSITION MAP ) -( THICKNESS MAP )N O T E
- NO PLUGIN USED IN DURING OF 3D MODELING STUFF
- ALL THE 3D FILE'S ARE QUAD MESH SO YOU CAN EDIT THEM AND CHANGE OR MAKE SOME EDGEEFFECT OR SURFACE NOISE'S WITH YOUR OWN DESIGN & YOUR OWN IDEA
- ALL 3D FILE'S HAS UV ( UNWRAP ) SO YOU CAN CHANGE THE TEXTURING PROCESS WITH YOUR OWNDESIGN
- YOU CAN ADD YOUR OWN ALPHA OR NORMAL MAP TO THE MODEL'S IN SUBSTANCE PAINTER /ZBRUSH / MAX / BLENDER & ...
- LOW POLY AND HIGH POLY IS AVAILABLE FOR EACH 3D FILE FOR USING WITH IMM INSERT MESHBRUSH INSIDE OF ZBRUSH
- PROJECT JUST MADE IN ZBRUSH WITHOUT USING OTHER 3D PROGRAM LIKE ( BLENDER / MAX /MAYA / PLASTICITY / RHINO / MODO / MODBOX OR .... )
- All THE 3D MODEL'S ARE READY FOR 3D PRINTING STUFF
- YOU CAN EXPORT ALL THE 3D MODEL'S FBX FORMAT TO OTHER 3D FILE FORMAT LIKE : OBJ / STL /STEP & ...
- NO SCALED OBJECT SO YOU NEED TO SCALE EACH ONE OF THEM
- EVERY SINGLE OBJECT HAS ALPHA , SO YOU CAN USE THEM IN YOU HARDSURFACE DESIGN AS DETAIL
ZTL (Zbrush, filesize: 900 KB), FBX (Autodesk FBX, filesize: 28.1 MB), SPP (Substance Painter, filesize: 4.66 MB)