Rusty Retrofuturism Laser Turret 3d model made in 3ds Max 2022 and textured in Substance Painter. No plugins/addons were used, weighted normals modifier is applied
Model details:
- Every model part is named properly, model is centered to the middle of its bottom part and placed to 0.0.0 scene coordinates
- Model has 28544 polygons and 27895 vertices
- Everything is unwrapped to 4 UV maps: Turret Base (4k), Turret Rotating Elements (central and sides, 4k), Laser Cannon (4k), Lenses (all lenses share same 1k UV set). Model consists of 5 elemets (central part and sides that share same UV, foundation, laser cannon, 3 lenses).
- Model pack includes .fbx, .max, .obj, .blend files, textures are not embedded and have to be plugged in manually!
- All renders were made in SP iray renderer
- FBX files are provided for 2014/2015, 2016/2017 and 2020 versions. Sometimes .fbx files get corrupted so I’ve packed multiple versions + an obj. version
- Max files include 2021, 2020, 2019 and .max versions
- Textures pack includes Arnold, Corona, Unity hd, PBR and Vray .png textures, as well as .png, .jpeg and .targa UE4 textures
- Nothing is animated, nothing is rigged
- Model has no bottom, is hollow inside
- There are no overlapping UV maps. UV maps and topology can be seen in screenshot section (6 screenshots)
As usual - best wishes & have a nice day!
MAX (Autodesk 3ds Max, filesize: 43.2 MB), BLEND (Blender, filesize: 5.96 MB), OBJ (OBJ, filesize: 4.35 MB), FBX (Autodesk FBX, filesize: 7.07 MB), MAX (Autodesk 3ds Max, filesize: 43.2 MB)