The 3d model was designed according to the real engine base, It’s created accurately, qualitatively, and maximally close to the original. The high detail exterior is great for close-up renders, Also the model was created with 3DS Max 2011 using the open subdivision modifier which has been left in the stack to adjust the level of detail.
Modify Tools:
- Editable Poly, Turbo Smooth - Level 2
Formats:
- 3d's Max 2011 - Standard Materials - Polys 4094059 - Verts 2070469
- 3d's Max 2016 - V-Ray Materials - V3.00.03 - Polys 4094059 - Verts 2070469
Converted Formats:
- Obj / C4D R9.5format / 3ds /Lwo Light Wave 11.5 / XSI SoftImage 2014 / Maya 2012 (Binary) / STL
if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.
Markos 3D