Samurai
Package contains:
-------------------------Blender Format-------------------------------
Character in Blender Format (2.79)
-------------------------FBX FORMAT--------------------------------
Character exported as FBX format inside Unity Package. Rigged
-------------------------Unity Package--------------------------------
Character exported to unity Project with already assigned Textures and rig.
Textures are properly calibrated for Unity( see screenshot) Humanoid and Generic Animation Types are supported
Unity Texture types:
Color Metallic & Smoothness Normal AO Unzip "Samurai Unity Project"
Start Unity>open project.
Choose the unzipped folder
Unity opens the project with a character.
-------------------------------------Rig----------------------------------
Rigged and Skinned with Blender.
---------------------------Character mesh--------------------------
Character Resolution with all equipment: Polys: 34404 Verts : 33404 Model not intended for subdivision.
---------------------Textures & Resolution ---------------------------- Character has high detail Textures separated in following texturesets:
Eyes = 1024 x 1024
Armor = 4096 x 4096
Flag = 2048 x 2048
Head = 2048 x 2048
Flag with holding pipe= 2048 x 2048
Swords+ Bow+Arrows = 4096 x 4096
Naginata (big melee weapon) = 2048 x 2048
Textures for Marmoset
- JPG format
- Standard PBR Textures
Textures for Unity
- PNG format
----------------------------------UV--------------------------------
Professional UV Layout
-------------------------Marmoset scene-----------------------------
Package contains
Marmoset Toolbag scene with Character in A-pose + action Pose,
shader setup and assigned textures.
Preview renderings are done in Marmoset Vers. 3.03
Marmoset Texture types:
Albedo (Color)
Normal
Roughness
Metallness
AO (Ambient Occlusion)
Native | Blender 2.79 | Cycles Render 2.79 FBX