Traditional Sardinian Masks created in Blender, containing 6 models and 6 LODs.
Available in the following file formats:
- .blend (Blender native format)
- .fbx (Autodesk fbx)
- .obj (Object file with mtl)
- .abc (Alembic)
- .dae (Collada)
- .stl (Stereolithography)
- .glb
The file contains the 3D model and the textures, there is no light preset.
The objects are exported separately.The model has a non-overlapping UV-Map.The polygons in the models are mostly quads, while the LODs are created using triangles.
Polygons (total, lods included)
- Verts 50300
- Faces 53900
- Tris 100800
The model includes LODs (Levels of Detail), with the highest detail level having approximately 8800 vertices, and the lowest having 880 vertices.
Included texture maps: Base Color, Metallic, Roughness, Ambient Occlusion, Specular, OpenGL Normal, DirectX Normal.
The textures are in PNG format and they are available in different dimensions:
- 4096x4096
- 2048x2048
- 1024x1024
The retopology was not done manually; the mesh is neither symmetrical nor realistically accurate to real-life forms.
Dimensions of the 3D model: 0.2m x 0.2m x 0.3m
BLEND (Blender, filesize: 166 MB), OBJ (OBJ, filesize: 86.1 MB), FBX (Autodesk FBX, filesize: 566 MB), GLTF (glTF, filesize: 630 MB), STL (Stereolithography, filesize: 86.6 MB), PNG (PNG, filesize: 1.68 GB), TEXTURES (Textures, filesize: 564 MB), ABC (Alembic, filesize: 85.8 MB), DAE (Collada, filesize: 106 MB)