Mesh: Blend, FBX and OBJ
Textures: Exported as PNG PBR texture sets + substance painter save file 4k texture maps
Game ready assett: Unity prefab with materials and physics collidor
Poly count / materials list / collection list shown in gallery
Basic custom decals created in photoshop and shown in the gallery on the model
Thanks, any questions please ask and I will do my best to help!
OBJ (OBJ, filesize: 5.14 MB), BLEND (Blender, filesize: 2.03 MB), FBX (Autodesk FBX, filesize: 1.7 MB), PNG (PNG, filesize: 86.4 MB), SPP (Substance Painter, filesize: 170 MB), UNITYPACKAGE (Unity 3D, filesize: 68.2 MB)