This is a low poly, game-ready school bus vehicle created in Blender.
The model was produced as part of a daily asset creation challenge.For this entry, the Mirror Modifier was used to efficiently modelsymmetrical elements of the vehicle.Reusable parts from the previous truck model were also appliedto reduce production time and maintain consistency.
The asset is designed for stylized fantasy or low poly game environments.It uses a single shared color palette texture,with all colors assigned via UV mapping.This setup allows the same texture to be reused across the entire asset series.
Features:
- Low poly, optimized for real-time use
- Mirror Modifier workflow for symmetrical modeling
- Reused parts from previous truck asset
- Single color palette texture
- UV-based coloring
- Compatible with Unity, Godot, and Unreal Engine
Technical Details:
- File format: FBX,GLB
- Poly count: 3810 triangles
- Texture: 1 color palette texture (PNG)
- UVs: Unwrapped, palette-based
- Scale: Real-world scale
- Pivot: Bottom center
- Rigged: No
- Animated: No
Notes:
- Includes one vehicle model and one palette texture
- Scene and environment not included
- Preview images rendered in Blender
FBX (Autodesk FBX, filesize: 94 KB), GLTF (glTF, filesize: 244 KB)