-Sci-Fİ Box Game Reay PBR Model
-Game Ready Modeling.
-Modeling Autodesk Maya 2020.
-Rendering KeyShot10.
-Since the number of polygons I designed to be used in games is not high, you can easily use it.
-Unity and UE versions tested and running smoothly.
-There are no ngon surfaces in the model.
-Coatings prepared with SubtancePainter.
-Unity Mapping: AlbedoTransparency, AO, BaseMap, MetallicSmoothness, Normal.
-UnrealEngine: BaseColor, Normal, OcclusionRoughnessMetallic.
-The UW map is organized.
-Total Polygon count: 14.143-Total Vertex count: 14.222--Desing By Volkan--
MA (Autodesk Maya, filesize: 1000 KB), OBJ (OBJ, filesize: 644 KB), FBX (Autodesk FBX, filesize: 1.59 MB), TEXTURES (Textures, filesize: 24.3 MB)