My Original Work
Note :
- Seamless textures for tiling (3 Texture Sets)
- All shots are taken from real-time viewport (No pre-render)
- 8bit and 24 bit (Color + Normal map)
Material (Unreal engine 5 material (asset) )
- M _GroundMA _01
- M _GroundMA _Dry _01
- M _GroundSA _01
Textures : x3 Sets (SA , MA , MADry) - 4096/2048 PNG
- T _Ground (Set) _01_Base _color
- T _Ground (Set) _01 _Displacement (POM)
- T _Ground (Set) _01 _Metallic
- T _Ground (Set) _01 _Mixed _AO
- T _Ground (Set ) _01 _Normal _DirectX
- T _Ground (Set) _01 _Roughness
- T _Ground (Set ) _01 _Specular _level
TEXTURES (Textures, filesize: 170 MB)