-Model created in 3ds Max 2014 and converted in multiple formats. -The Max format uses mantal ray materials and render.-There's no need for a third party plugin or anything else, just drop your model in the scene and hit render.-Model centered at x0, y0, axis coordinate points.-x 156 y 50 z 220 cm-objects correctly grouped and named accordingly.-turbosmooth shows only in render time
-object and materials and texture are named
Textures :
all textures are 2K UVW mapping : Non-overlapping
Native file format :
- .3ds
MAX (Autodesk 3ds Max, filesize: 2.36 MB), OBJ (OBJ, filesize: 2 MB), FBX (Autodesk FBX, filesize: 744 KB), GLTF (glTF, filesize: 26.4 MB), 3DS (3D Studio, filesize: 1.42 MB)