Sci-Fi Female Soldier Modular 01 Low-poly 3D model
Home Catalog Sci-Fi Female Soldier Modular 01 Low-poly 3D model

Publication date: 2025-03-17

Sci-Fi Female Soldier Modular 01 Low-poly 3D model

$35

License: Royalty Free No Ai

author:

golden-turtle

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «golden-turtle». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Quick and easy addition of any animation from the Mixamo library! (watch the video: Mixamo Animation Test)

Optimized 3d model with for games and animation

  • Morph Target for face animation;

  • Face rig for more realistic animation; Tutorial 1 https://www.youtube.com/watch?v=fkV7rcpILuk

  • 4 Sci Fi Gadget - Sci_Fi_Glasses_1; Sci_Fi_Glasses_2; Sci_Fi_Smart Visor; Sci_Fi_Mask _1;

  • Blender 4.3 project with customized materials and two Rigs (UE5 Rig, and Basic Rig);

  • Rigging and Skinning 3d model;

  • FK rig (based on the latest version of the Unreal Engine 5 skeleton).

  • Unreal Engine 5 Epic skeleton;

  • Included textures in sizes 2048, 4096;

  • Marmoset Toolbag 4 demo scene;

  • Fbx;

  • Triangulation model (divided into triangles) for correct export to game engines;

  • Three Skin colors;

  • 6 Hair color;

  • 3 different eye color textures!

  • Four color textures of SciFi clothing;

  • Unreal Engine textures!

  • PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;

  • Verts 83,818; Tris 155,571;

  • Auto Retargeting of Animations - from Mixamo to Unreal 5 https://www.youtube.com/watch?v=v5Zg-8dDYQs

  • Compatibility with the Cascadeur program for animation; Tutorial 3 (zombie example) https://www.youtube.com/watch?v=k4bb-k594zk

  • When importing FBX to UE5(Unreal Engine), try changing the settings in the Import Settings window.: 1. Normals & Tangents - Select Import Normals o If the Blender model is correct, Unreal should use its normals rather than recalculating them.

  • Make sure that the Import Morph Targets option is enabled.

  • In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.

FBX (Autodesk FBX, filesize: 742 MB), BLEND (Blender, filesize: 506 MB), TBSCENE (Marmoset Toolbag, filesize: 707 MB), PNG (PNG, filesize: 1.66 GB), OTHER (Other, filesize: 247 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 155571
  • Vertices: 83818
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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