-LowPoly Sci-Fi Generator V2 .
-Modeling Autodesk Maya 2020.
-Rendering KeyShot10.
-Since the number of polygons I designed to be used in games is not high, you can easily use it.
-Unity and UE versions tested and running smoothly.
-There are no ngon surfaces in the model.
-Coatings prepared with SubtancePainter.
-Unity Mapping: AlbedoTransparency, AO, BaseMap, MetallicSmoothness, Normal.
-UnrealEngine: BaseColor, Normal, OcclusionRoughnessMetallic.
-The UW map is organized.
-Total Polygon count: 16.694
-Total Vertex count: 17.038
--Desing By Volkan--
OBJ (OBJ, filesize: 636 KB), TEXTURES (Textures, filesize: 124 MB), PNG (PNG, filesize: 124 MB), MA (Autodesk Maya, filesize: 429 KB), FBX (Autodesk FBX, filesize: 1.7 MB)