I created this Sci-Fi spaceship interior hull in Blender and textured it in Substance Painter, focusing on intricate detailing and a highly realistic finish. The model features 690,849 vertices and 687,351 polygons, making it a true high-poly design. Despite its complexity, it can be converted to a low-poly version with ease, making it versatile for games, animation, or cinematic environments. Give me a like, leave a comment, and hopefully consider purchasing it!