A Simple SCI-FI Lamp Design.
Lamp Details-
Measurements -
Height- 60cm Width - 27cm (base width)
- Faces- 7714 - Verts- 3941 - Tris - 7714 (mesh is triangulated) - Edges- 11659
It has a triangulated optimized mesh for game engines and animation.
The 3D model included is one obejct but can be separted by Lose parts, and can be easily animated or Rigged for animation and games.
The package include-
- Normal map, Ambient occlusion map, curvature map, ID map in seperate folder called Maps for easy customiztion of mesh or for adding your own textures.
- Base colour map, Roughness map, Metallic map (brushed metal texture which might not be visible in some render but can be controlled by normal map), Normal map, AO map, Curve map, ID map, Emissive map in seperate folder called -Textures for adding all the details to 3D model (All the textures and maps are baked in 4k).
- Lamp.fbx
- Lamp.mtl
- Lamp.obj
- Read Me.txt
- Renders
The environment, lighting is not included.Please leave your review or comment so that i can improve my work :)
Thanks for visiting, have a nice Day/Night. _ Arceus
STL (Stereolithography, filesize: 41.9 MB), OBJ (OBJ, filesize: 42.2 MB), FBX (Autodesk FBX, filesize: 41.9 MB), PLY (Ply, filesize: 352 KB), ABC (Alembic, filesize: 42.1 MB)