Sci-Fi Magical Scythe Low-poly 3D model
Home Catalog Sci-Fi Magical Scythe Low-poly 3D model

Publication date: 2026-04-23

Buy Sci-Fi Magical Scythe Low-poly 3D model

$7

License: Royalty Free

author:

animasterstudio

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «animasterstudio». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Sci-Fi Magical Scythe

This Sci-Fi Magical Scythe is a high-quality, game-ready melee weapon designed for futuristic, fantasy, or cyberpunk environments. It features a sleek, hardsurface design combined with ethereal, glowing rune engravings along the blade, making it an ideal choice for protagonists, boss NPCs, or high-tier loot in modern game engines.

Product Features

  • High-Quality Design: A perfect blend of near-future industrial aesthetics and ancient magical elements.
  • Optimized for Games: Built with clean topology and efficient polycounts, ensuring smooth performance in real-time applications like Unreal Engine and Unity.
  • PBR Workflow: Includes high-resolution PBR textures (Albedo, Metallic, Roughness, Normal, and Emissive) for realistic light interaction.
  • Emissive Detail: The blade features intricate glowing patterns that can be easily customized in-engine to change colors or pulse intensity.

Technical Specifications

  • Geometry: Low-poly (Game-ready)
  • UVs: Professional, non-overlapping UV mapping for maximum texture density.
  • Texturing: PBR workflow.
  • Scale: Modeled to real-world scale for easy integration into existing character rigs.
OBJ (OBJ, filesize: 107 KB), FBX (Autodesk FBX, filesize: 54 KB), GLTF (glTF, filesize: 3.88 MB), OTHER (Other, filesize: 3.07 MB), PNG (PNG, filesize: 53.8 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 692
  • Vertices: 749
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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