Here is a game ready Sci-Fi Military Chest.
I built this model with functional realism in mind. The scratches, edge wear, and technical decals are placed where the crate would actually get bumped, grabbed, or dragged around during transport.
The mesh is split into two separate parts (the base and the lid). I made sure to set the pivot points exactly on the center of the metal hinges before exporting. This means you can drop the FBX straight into Unreal or Unity, and the lid will open perfectly on its natural mechanical axis.
It’s fully optimized, triangulated, and comes with a high-quality PBR texture set. Ready to be dropped right into your tactical shooters, sci-fi outposts, or survival games.
Included Files:
- .blend file (includes the low poly, plus the working high-poly mesh with live, unapplied boolean modifiers if you want to tweak the base shapes. Just a heads-up: this is not the final collapsed high poly used for the actual bake).
- .fbx and.obj (fully optimized, triangulated, game ready)
Technical Details:
Workflow: Standard PBR (Metallic/Roughness)
Resolutions: 4k & 2K included
Format: optimized 8 bit PNG
Engine: both DirectX and OpenGL maps are provided
Topology: Fully optimized, triangulated, game ready
OBJ (OBJ, filesize: 33.9 MB), BLEND (Blender, filesize: 37.5 MB), PNG (PNG, filesize: 33.8 MB), FBX (Autodesk FBX, filesize: 33.9 MB), OTHER (Other, filesize: 12.4 MB)