High quality futuristic, super realistic Sci-Fi Military Pilot Character 3D model with high resolution textures and PBR maps.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - optimized and can be used in game engines and realtime scenes. Can be subdivided and be used in games, movies or cinematics etc.
Unity, Cryengine, Lumberyard and Unreal engine friendly.
Blender 4.0.2 version file with EEVEE support included.
Any 3D's max version friendly;
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NOTE: This model is not rigged. Model files include just the T-Pose. All other poses shows varieties of the character using and are not included! The rigged version is available at Cordy's Turbosquid Marketplace;
- The units of measurement during the creation process were centimeters.
- Clean and optimized topology is used for maximum polygon efficiency.
- The model is ready for subdivision.
Polycount:
No Subdivision: 76.143 poly/ 79.018 verts;
Subdivision Level 1: 303.466 poly/ 309.922 verts;
- No extra plugins are needed for this model.
- The model consists of 6 objects, has 6UV maps.
- Each mesh can be changed, removed, separated or joined.
- Each mesh has fully unwrapped UVs.
- The model has 6 PBR materials, clear UVs, textures and maps.
Each material includes 4096x4096 .png pbr textures: Base Color, Metallic, Roughness, Normal (OpenGL), AO and Emissive maps.
High quality emissive maps can turn on or off the lights of the helmet and the back of the suit.
All textures are in .png file format.
All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archive.
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Model is in 3ds .blend (4.0.2), max (2010) .dae, .fbx, .obj, x3d (Extensible 3D), .c4d (R26), .mb (Maya 2014) file formats. (.blend is native file format).
NOTE: This model can be 3D printed! For the best performance use .stl, .fbx or .obj;
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Scene render used free hdri maps and backgrounds from HDRI haven (not included).
NOTE: This model may contains poles (more than 5 edges that converge to a single vertex)
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Best regards,
Cordy
Native | Blender 4.0.2 | Cycles Render 2024 Cinema 4D R26 | Maxwell 3ds Max 2012 | mental ray 2012 Maya 2014 | Maya Software 2014 Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 USD FBX glTF Unreal Unity USDz 3D Studio FBX Other Textures Collada OBJ DirectX