Polygon count of models:
- Blade I rigged: ~1000 polygons;
- Blade I opened: ~1000 polygons;
- Blade I closed: ~1000 polygons;
- Blade Y rigged: ~1150 polygons;
- Blade Y opened: ~1150 polygons;
- Blade Y closed: ~1150 polygons;
- Blade X rigged: ~1400 polygons;
- Blade X opened: ~1400 polygons;
- Blade X closed: ~1400 polygons;
- Charge S 500: ~300;
- Charge S 1000: ~300;
- Charge S 1500: ~300;
- Wing X 125 Rot 01: ~850;
- Wing X 250Rot 01: ~850;
- Wing Y 125 Rot 01: ~750;
- Wing Y 250Rot 01: ~750;
- Fairing S Optical_01: ~500;
- Fairing S Radar_04: ~600;
- Fairing S Radar_05: ~600;
The rigged base of missiles has 2 animations: opening and closing.
Texture dimensions: 2048 x 2048
- Albedo (BaseColor);
- Metallness;
- Roughness;
- Normal;
- Emission;
- Ambient Occlusion;
- Metallness Smoothness (for Unity);
- MaskMap (for Unity HDRP).
Each model has three variations of color.
FBX (Autodesk FBX, filesize: 2.22 MB), TEXTURES (Textures, filesize: 420 MB)