A Sci-fi Humanorid Robot Warrior character designed by me and ready for use in the games and other real-time application.
The design was inspired by Kamen Rider LOL.
Modeling was done in Maya and Zbrush, topology in Zbrush, rigging in Maya.Optimized for real-time rendering while ensuring final quality.
UAssets files support Unreal Engine 4.27 or Higher,support Lumen.In the project settings, you must check the enable virtual texture support.
Unitypackage support Unity 2022.x or Higher,HDRP Pipeline
Update 1: UAssetsFiles---Better physical assets. Unreal&Unity Included Preview Animations (Idle,Walk,Run,Jump Cycle).UnityPackage Update.
Features:
- Contains 2 unique skins.
- Fully PBR 4K textures: Even the smallest damaged details are clear enough.
- Fully compatible with Epic skeleton:All animations that have an Unreal Engine skeleton can be applied to this character.
----------Unreal Engine Features------------------
- Customizable Materials: Layered material adjustment system based on RGB Mask(IDMask Textures)can help you achieve multiple variations.Of course, you can also achieve the Material effect you want based on RGB Mask.
- Character Variant Blueprint: A simple Blueprint to help you quickly implement visual variants.
If you have other needs or questions, please feel free to contact me.
FBX (Autodesk FBX, filesize: 5.86 MB), PNG (PNG, filesize: 1.23 GB), MA (Autodesk Maya, filesize: 19.1 MB), OTHER (Other, filesize: 188 MB), MAX (Autodesk 3ds Max, filesize: 31.5 MB), GLTF (glTF, filesize: 52.9 MB), UNITYPACKAGE (Unity 3D, filesize: 2.21 GB), UASSET (UnrealEngine, filesize: 2.94 GB)