Game-ready, ultra-efficient Low Poly Robot character, created for modern real-time projects. Fully rigged to the UE5 Epic Skeleton, packed with animations, and using a colorful 128×128 texture atlas, this character is built for performance-critical games without compromising visual appeal.
This charismatic, combat-ready robot fits seamlessly into any low-poly or stylized sci-fi world. Whether you’re developing a mobile runner, a VR experience, or a top-down shooter, this mech delivers smooth performance, clean visuals, and instant usability right out of the box.
Key Features
- UE5 Ready - Rigged to the Standard Epic Skeleton (UE5) for easy integration, retargeting, and compatibility with Unreal Engine workflows.
- Extreme Optimization - Designed with performance as a priority. Low polygon count and a compact 128×128 texture atlas ensure excellent results on PC, mobile devices, and standalone VR headsets.
- Stylized Neon Details - Bright emissive accents and glowing elements stand out beautifully in dark or futuristic environments, adding a polished, professional sci-fi look.
- 26 Custom Animations Included - A complete animation set featuring idle, walk, run, jump, attack, hit reactions, death, and more - demo video ANIMATIONS
- Demo Blueprint Included
- Test the character instantly using a UE5 demo blueprint based on standard mannequin movement logic.
- Demo UE5 project included - demo video UE5 PROJECT
What’s Included
- Low-poly sci-fi robot character
- 26 high-quality custom animations
- UE5 demo blueprint with mannequin-style movement
- 1 material + only 3 texture maps (128×128)
- Color
- Roughness / Metallic
- Emissive & moving light effects
Perfect For
- Sci-fi shooters and exploration games
- Robot NPCs or playable characters
- Futuristic survival, defense, or arena games
- Indie, mobile, and VR projects
Whether your game takes place on an alien world, inside a dystopian megacity, or on a high-tech battlefield, this robot is a drop-in, production-ready asset that saves time and boosts quality.Add it to your project today — and give your game a futuristic hero built for real-time performance.
If you have any questions or run into any issues with the files, feel free to contact me — I’m always happy to help.
BLEND (Blender, filesize: 77.4 MB), FBX (Autodesk FBX, filesize: 7.03 MB), UASSET (UnrealEngine, filesize: 5.46 MB), UNITYPACKAGE (Unity 3D, filesize: 3.3 MB)