Sci-Fi Smoke granade launcher
- In render preview I made a mistake (Lines that occured on model) but i fix that and normal maps are fine now.
- Model has separate objects and its ready for rigging and animation.
Model Specifications
- 1. Verticies: 1,681
- 2. Polygons: 1,583
Texture Information :
- Albedo_4k
- Metalic_4k
- AO_4k
- Normal_4k
- Roughness_4k
- Height_4k
- Albedo_2k
- Metalic_2k
- AO_2k
- Normal_2k
- Roughness_2k
- Height_2k
Files :
- .obj
- .mtl
- .dae
- .fbx
- .stl
- .3ds
Render : Iray
STL (Stereolithography, filesize: 343 KB), OBJ (OBJ, filesize: 343 KB), FBX (Autodesk FBX, filesize: 343 KB), 3DS (3D Studio, filesize: 343 KB), DAE (Collada, filesize: 343 KB)