My Original Work (Consept)
Transformations are At 0.0.0 (scene origin)
Units=(CM)
Objects Name : S _Building _01
Material Name : M _Building _01
Textures : 4096x4096 PNG
- T _Building _01 _Alpha (Transparent Mask)
- T _Building _01 _Base _Color
- T _Building _01 _Emissive
- T _Building _01 _Metallic
- T _Building _01 _Mixed _AO
- T _Building _01 _Normal _DirectX
- T _Building _01 _Roughness
Support:
If You need any assist about my modelsPlease feel free and leave me a message
MA (Autodesk Maya, filesize: 428 KB), OBJ (OBJ, filesize: 70.3 KB), FBX (Autodesk FBX, filesize: 451 KB), MAX (Autodesk 3ds Max, filesize: 1.07 MB), GLTF (glTF, filesize: 123 KB), 3DS (3D Studio, filesize: 97.2 KB), DWG (AutoCAD, filesize: 87 KB), STL (Stereolithography, filesize: 92.8 KB), DAE (Collada, filesize: 548 KB)