Unreal Engine 4.18 + FBX + Textures
Unity coming soon
Sci-Fi Undead completely ready-made model for any of your games
The weapon has a separate mesh and is connected to the character through a blueprint
ModularAll separate parts are skeletal meshRigged to Epic skeleton
The weapon has its own animation
Emission color on the character can be changed at will
9(With Weapon) uv set 4096x4096
In the model, it is desirable to use a shader with a two-sided display of polygons
Characters With Armor:
- Faces: 30555
- Vertex: 31167
- Tris: 57804
Characters No Armor:
- Faces: 24180
- Vertex: 24718
- Tris: 45734
Scythe:
- Faces: 5157
- Vertex: 5126
- Tris: 9682
Technical Details
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (No) (But there is one animation for the character and for the weapon.)
- Number of Animations: 2 ( Idle for Character, Animation for Weapon)
- Animation types ( No ):
- Number of characters: 3
- Vertex counts of characters: 37834
- Number of Materials and Material Instances: 19
- Number of Textures: 34
- Texture Resolutions: 4096x4096