Discover a battle-worn water bottle. The model is made for gamedev, polygon count is preserved as low as possible with containing as much detail as user may see.Texture set provides 3 different emission maps for different levels of battery charge, which is displayed onthe front face of the bottle.Polygon count: 1384Vertices count: 1416If needed, you can contact me and I'll remodel or retexture it for your specific purposes.Formats: FBX, Obj, Blend, StlTexture resolution: 4096x4096. Texture format: PNG.
Textures set includes:
Metal Roughness: BaseColor, Roughness, Metallic, Normal, Height, Emissive.Unity HDRP: BaseColor, MaskMap, Normal, Emissive.Unreal Engine: BaseColor, OcclusionRoughnessMetallic, Normal, Emissive.
BLEND (Blender, filesize: 1.23 MB), OBJ (OBJ, filesize: 30.9 KB), FBX (Autodesk FBX, filesize: 54.5 KB), OTHER (Other, filesize: 6.45 MB), STL (Stereolithography, filesize: 25.5 KB)