Originally created with Blender 2.91 using the Eevee renderer.
- Realistic skin PBR
- Textures format in JPEG.
- Most textures are 4096px² and some 2048px²
- UV mapped with non-overlapping (head and hair) and overlapping (clothing) textures.
- No visible UV stretching or obvious seams.
- Model is built to real world scale.
- Units used: (m) model is 182 m tall.
- All mesh objects are editable poly with modifier stack intact.
- Rigged / Full Body. Additional bones for anatomical distortions.
- Full facial rig controls including tongue and teeth.
- Ready to render with Eevee (lights and cameras).
- Render in a few seconds.
- Reading of materials in external folder.
- FBX, DAE, STL and OBJ files exported from the BLEND file.
- All preview images are rendered with Eevee.
- Product is ready to render as previews.
- The model loads without errors and ready to render.
- Model positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All objects individually named and in appropriate layers.
- All files and functions are named descriptively and work to the expected standard.
BLEND (Blender, filesize: 106 MB), OBJ (OBJ, filesize: 9.05 MB), FBX (Autodesk FBX, filesize: 18.9 MB), DAE (Collada, filesize: 16.2 MB), STL (Stereolithography, filesize: 10.6 MB)