The sheriffs badge was made in Blender 3.1
Render 1920x1080 px jpeg (Cycles)
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
dimensions of the object:
diameter - 0.07 mthickness - 0.007 m
Textures PBR metal-rough 2048x2048 png
- base color
- roughness
- heigh
- normal
- metallic
and PBR specular/glossiness 2048x2048
- diffuse
- specular
- glossiness
- height
- normal
Formats:
- blend (textures are packed into a .blend file )
- dae (textures in a separate archive )
- fbx (textures in a separate archive )
- obj (textures in a separate archive )
- max (3d Max 2020 - Vray) (textures are included in the archive with the file)
BLEND (Blender, filesize: 25.6 MB), OBJ (OBJ, filesize: 514 KB), FBX (Autodesk FBX, filesize: 772 KB), MAX (Autodesk 3ds Max, filesize: 25 MB), TEXTURES (Textures, filesize: 48 MB), DAE (Collada, filesize: 758 KB)