Seamless Porous Beige Travertine PBR Texture Texture
Home Catalog Seamless Porous Beige Travertine PBR Texture Texture

Publication date: 2025-10-06

Seamless Porous Beige Travertine PBR Texture Texture

$11

License: Royalty Free No Ai

author:

deepkanani16

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «deepkanani16». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Elevate organic designs with this seamless porous beige travertine PBR texture, showcasing a warm cream base punctuated by characteristic cavities and subtle mineral deposits that replicate the sedimentary layering of Turkish quarried noce travertine for authentic, tactile realism. Perfect for bathroom walls, outdoor cladding, pool surrounds, and rustic interiors in Mediterranean or contemporary styles, it adds breathable texture and neutral elegance while simulating the stone's natural porosity for moisture-wicking applications. The PBR assortment features Albedo/Base Color, Normal, Roughness, Metallic, Height/Displacement, and Ambient Occlusion maps at 8192x8192 resolution, emphasizing pore depths, soft veining, and matte finishes for immersive renders in detailed or broad-scale projects. Built for continuous tiling in slab dimensions like 60x120cm without seams, it performs in Blender, 3ds Max, Unity, Unreal Engine, and renderers like V-Ray or Corona, with mipmaps optimizing for VR/AR and architectural viz. Supplied in PNG and JPG formats for seamless workflows, this texture captures travertine's calcium-rich formation with inherent variations for premium, durable simulations. Rooted in ancient deposition processes, it fosters versatile, earthy atmospheres in digital creations.

OTHER (Other, filesize: 314 KB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 6
  • Vertices: 6
  • Plugins used
  • Geometry: Polygon mesh
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