This texture features a luminous matte‑white ceramic surface carved with deep, flowing wave ridges that create elegant light‑and‑shadow play, engineered to tile seamlessly for large feature walls. The pack follows CGTrader’s metalness PBR workflow with correct color spaces and clear filenames for plug‑and‑play use in Blender, 3ds Max, Maya, Unreal, and Unity.
What’s included
Maps: BaseColor (sRGB), Normal (RGB capturing wave form), Roughness (linear), Height/Displacement 16‑bit PNG for sculpted depth, Ambient Occlusion optional; metalness set to 0 since ceramic is dielectric.
Resolutions: 4096×4096 primary with 2048×2048 LOD, square power‑of‑two for predictable mipmapping and performance scaling.
Tiling: Seamless repeat with pattern continuity across borders for uninterrupted walls in bathrooms and wellness spaces.
Compatibility
Works with standard metalness PBR nodes; textures are delivered externally with consistent suffixes for reliable relinking across DCCs and engines.
Best practice notes
Keep BaseColor in sRGB and Normal/Roughness/Height/AO in linear space for physically correct shading; adjust Roughness for satin vs matte surface feel. Multiple preview angles and room mockups significantly improve listing visibility and conversion on CGTrader.
Use cases
Spa and bathroom feature walls, hotel lobbies, minimalist retail displays, and real‑time scenes needing a sophisticated sculpted ceramic relief.
License and quality
Prepared to meet CGTrader Texture & Material requirements and Supported Material Structure for smooth buyer setup.
OTHER (Other, filesize: 69.1 KB)