Ship SanFrancisco
Modeling in Maya 2017
Texturing in Substance Painter
4096x4096
Rendering in Marmoset
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it's hi poly model.
model has a mapping
(all details)
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Pay attention to:
some detail have Smooth!!
(You can see the grid)
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You can make new textures if you need to.
Or add new details
You can do a retopology for some details.
-Polys:3306213
-Verts: 3383327
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the model was designed by drawings!!!
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Textures Formats:
4096 x 4096 - 3
2048 2048 - 2
- Base_Color
- AO
- Metallic
- Roughness
- NM (only sails)
Native | Maya 2017 | Default Scanline 3ds Max 2013 | Other 3ds Max 2016 | Other Maya FBX OBJ