Modular Shipping Container Pack (20ft & 40ft) | Game-ReadyOverview
Engineered as a Hero Environment Prop, this modular shipping container pack provides everything needed to populate grimdark industrial zones, shipping yards, or FPS multiplayer maps.
Built using a strict trimsheet workflow and multi-stage LODs, the assets are optimized to deliver high visual quality at gameplay distances while maintaining minimal performance cost.
Key Features
- Trimsheet Workflow: Optimized multi-UV layout for maximum texel density and reduced texture memory usage
- Extreme Performance: Supports GPU Instancing and SRP Batcher; capable of rendering in as low as 2 draw calls (Base + Labels)
- Modular Color Variations: Unlimited runtime color customization via included Unity URP shader
- Interactive Ready: Doors separated with correct pivot points for animation and gameplay interaction
- Game-Ready Prefabs: Clean Unity hierarchy setup with LOD Groups pre-configured
- Engine-Agnostic Logic: Shader workflow easily transferable to Unreal, Godot, and other engines
Technical Specifications
- Geometry: Clean topology (original .blend included), triangulated for engine export
- Texture Resolution: 4K
- Materials: 2 total (Main Trimsheet + Transparent Decal/Label Sheet)
Textures & UV Breakdown
- UV0 (Base Trimsheet): Base Color, Roughness, Normal
- UV1 (Detail Masks): Rust Mask, Dirt Mask, Ambient Occlusion (AO)
- Labels / Decals: Clean variation, weathered variation, alpha clipping mask
LOD Breakdown
- 20ft Standard: LOD0 (6,236 tris) -> LOD3 (306 tris)
- 20ft Double Door: LOD0 (9,542 tris) -> LOD3 (396 tris)
- 40ft Standard: LOD0 (6,918 tris) -> LOD3 (310 tris)
- 40ft Double Door: LOD0 (10,244 tris) -> LOD3 (400 tris)
Compatibility
- Unity
- Easily adaptable to Unreal Engine, Godot, and other engines
- Compatible with most modern 3D workflows
Usage
Ideal for:
- FPS / TPS games
- Industrial environments
- Shipping yards and ports
- Cinematic scenes
- Real-time visualization
Developer Notes
- Asset Intent: Designed for mid-to-close gameplay distances, not for extreme close-up rendering
- Lightmapping: Enable Generate Lightmap UVs if using baked lighting
- Physics: No colliders included; recommended to add custom optimized colliders per project
Included Files
- .unitypackage: Unity 6 (6000.x) URP setup with shader graph, prefabs, and demo scene
- .fbx: 4 separated models for easy engine import
- .obj: LOD0 meshes for traditional rendering workflows
- .blend: Source file with quad geometry and original shader setup
- .zip: All PBR textures and mask maps
Support
If you have any questions or need assistance, feel free to reach out.
Tags
shipping container, modular, industrial, game ready, fps, environment, urp, trimsheet, low poly, lod, unity, unreal, 3d asset
Author
Created by 3DOT141
License
Please refer to CGTrader license terms for usage rights.
BLEND (Blender, filesize: 433 MB), OBJ (OBJ, filesize: 2.65 MB), FBX (Autodesk FBX, filesize: 2.01 MB), PNG (PNG, filesize: 332 MB), UNITYPACKAGE (Unity 3D, filesize: 254 MB)