General
Game-ready low-poly PBR shotgun model.Optimized for real-time use in Unreal Engine and Unity.Suitable for FPS, survival, hunting, western, tactical, and post-apocalyptic games.
Geometry
Polygons: 1,667
Triangles: 1,776
Vertices: 909
Mesh Format: Low-poly, real-time optimized
UVs: Overlapping UVs
LODs: Not included
Textures
Resolution: 4096×4096
Workflow: Metallic/Roughness + Specular/Glossiness
Texture Maps Included:
Base Color
Diffuse
Metallic
Roughness
Normal (baked from high-poly)
Specular
Glossiness
Included Files
FBX
OBJ
Blender project (.blend)
3ds Max project (.max)
Unity
Unity-ready files
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Use Cases
FPS shotgun weapon
Hunting and western environments
Survival and crafting systems
Player / enemy weapon loadouts
Real-time cinematics and cutscenes
Inventory and pickup systems
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation
MAX (Autodesk 3ds Max, filesize: 1.39 MB), BLEND (Blender, filesize: 1.05 MB), OBJ (OBJ, filesize: 147 KB), FBX (Autodesk FBX, filesize: 109 KB), OTHER (Other, filesize: 131 MB), UNITYPACKAGE (Unity 3D, filesize: 50.9 MB), TEXTURES (Textures, filesize: 63.7 MB), UASSET (UnrealEngine, filesize: 61.8 MB)