A single cooked shrimp piece designed as a clean, versatile food asset. The bite-sized form is fully cleaned and shaped with a natural curve typical for prepared shrimp. The surface carries a realistic orange color variation that works well in close-up compositions, ingredient shots, or broader food scenes where consistent detail matters.
Key Features
- Realistic cooked shrimp piece with natural color variation
- Cleaned (no head, tail, or legs) bite form suitable for various food arrangements
- Detailed surface for close-up rendering
- Neutral, versatile asset for broader seafood or appetizer scenes
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v2.82
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 1,216 (Subdivision OFF) / 19,456 (Subdivision ON)
- Vertices: 1,218 (Subdivision OFF) / 19,458 (Subdivision ON)
- Units: Centimeters (H: 1,5; W: 4; L: 6)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
- Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
- Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors