Textures:
- 1K, 2K PBR textures (Color, Normal, Roughness, Alpha).
- Formats: PNG.
File Formats:
- fbx (with embedded textures).
- OBJ (Universal compatibility).
- blend (native Blender file).
- GLTF/GLB (Optimized for web and AR applications).
- STL (For 3D printing, no textures).
Geometry:
Clean Topology*: Quads and tris with no n-gons or overlapping faces.
*Low-poly design optimized for performance.
- Closed, manifold geometry ensuring no holes or non-manifold edges.
Object:
- Single mesh object.
- Properly centered and scaled to real-world units.
- Pivot point set at the base for easy placement.
UV Mapping:
- Non-overlapping UVs for efficient texture baking
- UV islands are optimized for minimal texture distortion.
Compatibility:
- Compatible with major 3D software: Blender, Maya, 3ds Max, Cinema 4D, etc.
- Game engine ready: Unity, Unreal Engine, Godot.
- PBR texture workflow ensures compatibility with modern rendering pipelines.
Native Formats: BLEND (Blender, filesize: 19.4 MB)
Exchange Formats: OBJ (OBJ, filesize: 401 KB), FBX (Autodesk FBX, filesize: 18.6 MB), GLTF (glTF, filesize: 18.3 MB), STL (Stereolithography, filesize: 252 KB), PNG (PNG, filesize: 23.5 MB)