Simple low-poly sci-fi jump-pad and portal device. Models are made in 3ds Max 2017 and textured in Substance Painter. UV maps are provided in image section (2 last pictures).
Archive includes 2 separate folders with jump-pad and portal. Every model is put to 0.0.0 scene coordinates, model parts and textures are named properly.
Every archive includes:
- .max, .blend, .fbx and .obj model files checked in matching software (blender, max, substance painter)
- multiple 2048x2048 sets of textures optimized for UE4 (.png, .jpeg, .targa), unity hd render pipeline (.png), arnold, corona and vray (.png)
Model info:
Portal
- 3655 polygons
- 3635 vertices
- 2 texture sets (one for portal, one is black/blank for screen, formats listed above)
Jump-pad
- 741 polygons
- 689 vertices
- A single texture set (formats listed above)
Nothing is animated
MAX (Autodesk 3ds Max, filesize: 4.85 MB), BLEND (Blender, filesize: 2.19 MB), OBJ (OBJ, filesize: 573 KB), FBX (Autodesk FBX, filesize: 893 KB)