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This is game model of the column skeleton
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The model was modeled in ZBrush and Maya. The Column is game model. It was created for the game engines. The Column: 3710 vertices , 4394 polygons
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The rendering is Modo and UE4.
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Textures were created using 3DCoat, Photoshop. Used 5 textures 4K-resolution. Diffuse, Roughness, Metalness, Normal, AO Textures Formats: tga - 4096 x 4096
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This model has a customized smoothing groups.
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This scene is modeled in real world scale.
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FBX (Autodesk FBX, filesize: 599 KB), MA (Autodesk Maya, filesize: 795 KB), LXO (Modo, filesize: 680 KB), TEXTURES (Textures, filesize: 104 MB), OTHER (Other, filesize: 104 MB)