Loader Track Yellow Subdivision-readyGeneric design, clean topology
------------------------------ USAGE ------------------------------------
- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.
--------------------------- TOPOLOGY --------------------------------
- Model consist of 30 objects total.
- No Ngons used, just Quads and TrisModel TOTAL:
- 377.600 tris
--------------------------- MATERIALS and TD --------------------------------
Model use 5 texture sets total:
M_Loader_Arms: 1061px/m (4K textures)
M_Loader_Body: 1084px/m (4K textures)
M_Loader_Engine_And_Screws: 970px/m (4K textures)
M_Loader_Glass: 11000px/m (2K textures)
M_Loader_Wheels: 1300px/m(4K textures)
------------------------ TEXTURES and UV -------------------------
- Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images
- Non-Overlapping method was used.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available
- Additionaly all mesh maps included (ao, curvature, id, normal_base, position, thickness, world_space_normals)
- Additionally included textures in format Unreal Engine Packed (BaseColor, NormalMap 8bit + dithering, OcclusionRoughMetallic)
-------------------------- DESCRIPTION ------------------------------
BLEND (Blender, filesize: 274 MB), OBJ (OBJ, filesize: 6.17 MB), FBX (Autodesk FBX, filesize: 19.8 MB), MAX (Autodesk 3ds Max, filesize: 98 MB), GLTF (glTF, filesize: 135 MB), PNG (PNG, filesize: 1.3 GB), TEXTURES (Textures, filesize: 372 MB)