Polycount:Faces - 26,269
Triangles - 49,201
Vertices - 27,422
Materials:Model use 6 materials total:
Exterior.Chassis .DetailsInterior.Glass .EngineTextures: The model has 2 texture options - clean and old (except glass)
BaseColor.png (4096x4096) (Exterior, Interior use 5 colors - green, blue, red, mint, white).
Roughness.png (4096x4096)
Metallic.png (4096x4096)
Normal.png (4096x4096)
Opacity.png (4096x4096) [Only Glass]
LODS: Model have lodsLOD1 - 17,178 Faces
LOD2 - 9,675 Faces
Only fbx format!!
Separate objects: 28 (With wheels )
Everything that is shown in the renderings is a reality, there are many separate body elements in the model in order for the model to fully satisfy your needs in the game
The front wheel has its own fulcrum, take this into account
If you need advice on the model or you need some minor improvements on the car, write to me in private messages
Native Formats: BLEND (Blender, filesize: 654 MB)
Exchange Formats: OBJ (OBJ, filesize: 654 MB), FBX (Autodesk FBX, filesize: 654 MB), PNG (PNG, filesize: 654 MB), STL (Stereolithography, filesize: 654 MB), OTHER (Other, filesize: 128 MB)