Polycount:Faces - 26,230
Triangles - 53,491
Vertices - 27,419
Materials:Model use 6 materials total:
Exterior.Chassis .DetailsInterior.Glass .EngineTextures: The model has 2 texture options - clean and old (except glass)
BaseColor.png (4096x4096) (Exterior, Interior use 5 colors - green, blue, red, mint, white).
Roughness.png (4096x4096)
Metallic.png (4096x4096)
Normal.png (4096x4096)
Opacity.png (4096x4096) [Only Glass]
LODS: Model have lodsLOD1 - 17,193 Faces
LOD2 - 9,712 Faces
Only fbx format!!
Separate objects: 29 (With wheels )
Everything that is shown in the renderings is a reality, there are many separate body elements in the model in order for the model to fully satisfy your needs in the game
The front wheel has its own fulcrum, take this into account
If you need advice on the model or you need some minor improvements on the car, write to me in private messages
Native Formats: BLEND (Blender, filesize: 629 MB)
Exchange Formats: OBJ (OBJ, filesize: 629 MB), FBX (Autodesk FBX, filesize: 629 MB), STL (Stereolithography, filesize: 629 MB), PNG (PNG, filesize: 629 MB), OTHER (Other, filesize: 41.8 MB)