A rig from a personal project. Created and Rigged in Maya 2014.
A full range of animation controls are available for body, accessories and face.
Rifle does NOT have UVs / Texture / Shaders
*_GameReady version contains:
-Single joint chain skeleton
-all bound meshes with max 4 skin influence
-Easy export to FBX sold separately (search for kfAnimExport.mel)
Please contact me if there are any issues.
Model by Ilya Prosvirov
Rifle Model by Reed Casey
Concept by Jake Parker
Maya 2014 | Maya Software Default FBX