The Skull cup was made in Blender 3.0
Render 1920x1080 px jpeg (Cycles)
Geometry - quads only
Polygons - 30 706Verts - 30935
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
dimensions of the object:
height - 0.35 m length - 0.21 mwidth - 0.14 m
Textures PBR metal-rough 4096x4096 png
- base color
- roughness
- heigh
- normal
- metallic
and PBR specular/glossiness 4096x4096
- diffuse
- specular
- glossiness
- height
- normal
Formats:
- blend (textures in a separate archive )
- dae (textures in a separate archive )
- fbx (textures in a separate archive )
- obj (textures in a separate archive )
- max (3d Max 2020 - Vray) (textures are included in the archive with the file)
- c4d (textures are included in the archive with the file )
BLEND (Blender, filesize: 3.39 MB), OBJ (OBJ, filesize: 1.22 MB), FBX (Autodesk FBX, filesize: 1.79 MB), MAX (Autodesk 3ds Max, filesize: 52.5 MB), C4D (Cinema 4D, filesize: 52.1 MB), TEXTURES (Textures, filesize: 106 MB), DAE (Collada, filesize: 1.72 MB)