Description:
360 Degree photo-scan geometry of a skull from a dog. Ornamental feature for tables, desks, hallway, bookshelves/accessories or anatomy, medical, osteology and archaeology.
Purpose:
- Photogrammetry model
- Physically-Based Rendering and Shading (PBR)
- Real-time/Game Ready
Features:
- Quad topology and optimized for subdivision.
- All geometry water-tight with no open edges.
- All textures calibrated with x-rite color checker passport.
- PBR Textures for Roughness workflow
- Textures provided in 8bit & 16 bit Normal png. 4096 & 2048 resolutions and 1024 for GLB
- UV's unwrapped and non-overlapping
- Dimensions: 23cm Length, 12cm Width, 10.6cm High.
File Format:
- 3dsmax 2018 Vray 5.2 & Corona 7.0, Physical Materials
- Blender 3.0 & Cycles, Principled BRDF
- Cinema 4D R19 Vray 5.2 & Corona 7.0, Physical Materials
- GLB with Embedded Textures. 3 GLB files included for different scenarios, with/without items
- FBX & OBJ Materials will not appear the same as they use Standard Materials. FBX Embedded textures
- System Units: Centimetres
- No additional plugins required other than the render engines themselves
Additional Information:
- Studio & lighting not included.
Technical:
- Head Polygon/Vertex Count is 17,332 / 17,328
- Jaw Polygon/Vertex Count is 12,497 / 12,497
- Polygon/Vertex count based on Low Resolution mesh
SKU:
3DC_PGSG
If you are happy with the model you have purchased please leave me a positive rating as it helps other artists know that the model is of the quality that I have described above. If you have any feedback or things you would like adjusted on the model please contact me and let me know what would help you and your workflow. Thank you for your purchase!