A traditional Japanese building with an enterable interior. Made up of three materials. Works great in any modern game engine or for rendering purposes.
Textures are in 4096x4096 resolution and include:
- Diffuse/Base colour
- Roughness
- Metallic
- Normal map
- Ambient Occlusion
Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with, and native to, Blender 2.92
For any help or inquiries please message me directly on CGTrader or on my email: howardcoates3dart@gmail.com
OBJ (OBJ, filesize: 54.7 KB), BLEND (Blender, filesize: 194 KB), FBX (Autodesk FBX, filesize: 73.9 KB), DAE (Collada, filesize: 92.6 KB), GLTF (glTF, filesize: 243 MB), TEXTURES (Textures, filesize: 239 MB), UASSET (UnrealEngine, filesize: 285 MB), UNITYPACKAGE (Unity 3D, filesize: 240 MB)