Description8 Completely Unique Low Poly Weapon (No Mesh\Texture vatiants, Only FULLY Different Guns)
2x Pistols, 2x SMGs, 2x Rifles, 2x Sniper Rifles
Each weapon have ONE material and ONE texture (1024x1024)
Front and Rear Sights perfectly aligned on each gun
Each gun have separate objects with correct pivot for comfort animation
For more information and renders you can check specific gun clicking the link
Pistols:
Colt 1911 Pistol (No Trademarks)
Geometry (Real-World Size) 717 faces in total:
- Colt_1911
- Colt_1911_Mag
- Colt_1911_Cover
- Colt_1911_Hammer
Materials: Colt_1911 - 512x512 Diffuse texture(Colt_1911_Diffuse)
Desert Eagle
Geometry (Real-World Size) 1087 faces in total:
- Desert_Eagle
- Desert_Eagle_Mag
- Desert_Eagle_Trigger
- Desert_Eagle_Cover
- Desert_Eagle_Hammer
Materials: Desert_Eagle - 1024x1024 Diffuse texture(Desert_Eagle_Diffuse)
SMGs:
Sten Submachine Gun
Geometry (Real-World Size) 1079 faces in total:
- Sten
- Sten_Trigger
- Sten_Charging_Handle
- Sten_Mag
- Sten_Bolt
Materials: Sten - 1024x1024 Diffuse texture(Sten_Diffuse)
P90 Submachine Gun
Geometry (Real-World Size) 751 faces in total:
- P90
- P90_Magazine
- P90_Charging_Handle
- P90_Trigger
Materials: P90 - 1024x1024 Diffuse texture(P90_Diffuse)
Assault Rifles:
Ak-102 Assault Rifle
Geometry (Real-World Size) 2336 faces in total:
- AK-102
- AK-102_Mag
- AK-102_Safety
- AK-102_Trigger
- AK-102_Bolt
Materials: AK-102 - 1024x1024 Diffuse texture(AK-102_Diffuse)
Famas F-1 (No Trademarks) Assault Rifle
Geometry (Real-World Size) 1047 faces in total:
- Famas
- Famas_Mag
- Famas_Bolt
- Famas_Trigger
- Famas_Charging_Handle
Materials: Famas - 1024x1024 Diffuse texture(Famas_Diffuse)
Sniper Rifles:
M24 Sniper Rifle
Geometry (Real-World Size) 1106 faces in total:
- M24
- M24_Mag
- M24_Trigger
- M24_Bolt
- M24_Scope
Materials: M24 - 1024x1024 Diffuse texture(M24_Diffuse)
VSS Vintorez Sniper Rifle
Geometry (Real-World Size) 1510 faces in total:
- VSS_Vintorez
- VSS_Vintorez_Clip
- VSS_Vintorez_Switch
- VSS_Vintorez_Trigger
- VSS_Vintorez_Bolt
- VSS_Vintorez_Scope
Materials: VSS_Vintorez - 1024x1024 Diffuse texture(VSS_Vintorez_Diffuse)
Models Position/Rotation - 0.0.0 Model Scale - 1.1.1 Forward - Y
All objects and textures named correctly. Minimum polycount. All pivots in corrent places
BLEND (Blender, filesize: 1020 KB), OBJ (OBJ, filesize: 300 KB), FBX (Autodesk FBX, filesize: 564 KB), TEXTURES (Textures, filesize: 6.54 MB), 3DS (3D Studio, filesize: 245 KB)