Snow material + snow surface.Seamless texture. Compatible with game engines.The Noise modifiers are used to create the relief of the snow surface. They can adjust the height of the snowdrifts. The material uses SSS and Displase. Units of measurement cm. Snow texture size 250x250cm. Three spheres are used for the example of creating a snowman.
In the archive:
- Normal + noise
- PBR material Corona Renderer (3ds max)
- 4K textures
- Example of a snowman (three spheres)
DiffuseGlossinessHeightNormalSpecular
TEXTURES (Textures, filesize: 14.6 MB), FBX (Autodesk FBX, filesize: 20.8 MB), MAX (Autodesk 3ds Max, filesize: 328 KB)