SNOW PBR Tile Shader based photoscan
Real size ~4x4m
|3ds max 2017\2014\Octane\Vray\OBJ\FBX\3DS|
|Blender|
Geometry 3200 tris / 1687 verts
Materials:
- Vray 5 Hotfix 2 FastSSS2
- Octane 2024.1.2-15.13
- Cycles (Blender)
PBR textures:
8192x8192 / 8K BaseColor png/tga
8192x8192 / 8K Roughness png/tga
8192x8192 / 8K Normal png/tga
8192x8192 / 8K Metallic png/tga
8192x8192 / 8K Height png [16 bit!]/tga
4096x4096 / 4K textures tga
To create a shader in other render engines use a Metallic map for small glints
Enjoy!
MAX (Autodesk 3ds Max, filesize: 2.2 GB), BLEND (Blender, filesize: 564 MB), OBJ (OBJ, filesize: 564 MB), FBX (Autodesk FBX, filesize: 564 MB), MAX (Autodesk 3ds Max, filesize: 2.2 GB), TEXTURES (Textures, filesize: 1.1 GB), 3DS (3D Studio, filesize: 564 MB), PNG (PNG, filesize: 564 MB)