Modifiers were not used, the model will also be suitable for the Unreal Engine. I only used the height map in the snow material, plus subsurface scattering (sss)
- Also, there are ORM PBR textures in 4K
- Polys: 63 188
- Verts: 65 274
- Render corona version:6
- Format max.2016 +obj
- Object: 4
- Texture : 14
- 3x_2k, 1x_4k : Diffuse, Glossiness, Normal,Height
- XForm: Yes
- UV: Yes
- Units: Millimeters
MAX (Autodesk 3ds Max, filesize: 21.7 MB), OBJ (OBJ, filesize: 21.7 MB), FBX (Autodesk FBX, filesize: 3.32 MB), TEXTURES (Textures, filesize: 26.6 MB)