This is a real-world-size model of Sochi Olympic Stadium made by the professional architect.
- Units used: Centimeters
- Originally created with 3ds Max 2011
LEVEL OF DETAIL and USAGE
- This model is suitable for different purpose - real-time and game use, Unity, UE4, CGI exterior visualization and architecture
STADIUM
- 550.816 polygons
- 310.021 vertices
- 170 x 140 x 37 meters
LANDSCAPE
- 72.020 polygons
- 71.426 vertices
- 650 x 650 meters
TREES (with random Rotate/Scale transformations)
- tree 01: 22.182 polygons / 86.998 vertices
- tree 02: 21.490 polygons / 80.075 vertices
- tree 03: 110.648 polygons / 149.914 vertices
GEOMETRY
- The model's mesh is high quality, with clean edge flow.
- Geometry is carefully tested for holes, flipped normals and overlapping polygons.
- The mesh is low-poly, allows you to easily build up the additional details, edit geometry.
- All similar objects (furniture, equipment, etc) are instances - easy change or replace
- Scene objects are organized by layers:
PRESENTATION IMAGES
- All preview images are rendered with 3.20 V-Ray.
- Wire images were done with VrayLightMtl + VrayDirt for the geometry test.
- VRayHDRI with map and VRayCamera are included - the product is ready to render out-of-the-box.
MATERIALS
- This model contains both V-Ray and Standard materials.
- JPG and PNG textures come in the separate archive.
- All objects are UV mapped. All materials are named properly.
ADDITIONAL NOTES
- No third-party plug-ins needed
OBJ (OBJ, filesize: 8.23 MB), FBX (Autodesk FBX, filesize: 22.4 MB), MAX (Autodesk 3ds Max, filesize: 212 MB)