Number of Objects: 143 separate objects
Polygons (MeshSmooth OFF): The object consists of 57,828 polygons
Polygons with MeshSmooth: Each mesh is ready for subdivision, excluding small or unimportant pieces
Format: 3ds Max 2017 version for V-Ray 5
Topology: 99% quadrilateral polygons; no Ngons or poles
Renderings
Engine: Vray 5.1 for 3ds Max, Marmoset
Details: Marmoset renderings with Subdivision level 0; Turntable made with Marmoset
Vray 5 Scene Totals
Objects: 144
Cameras: 1
Lights: 5
Helpers: 2
Total: 152 objects
Mesh Totals
Vertices: 208583
Faces: 202793
Textures
Resolution: 4096 x 4096
Quantity: 10 maps
Type: PBR - Includes Metallic, Roughness, Base Color, Normal, Transmissive and AO maps
General
Scale: Model is built to real-world scale
Units: Centimeters
Model Lenght: 567 cm
Organization: Scene objects are organized by layers and groups
Native | 3ds Max 2017 | V-Ray 5 3ds Max 2017 | V-Ray 5(Scene) Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 Unity 5.4 | Other 5.4 FBX glTF USDz FBX