Space Marine Character for Unreal and Unity with Rifle
Character is made with 2 Versions. Highpoly and separate Lowpoly( Game Ready) version.
Blender files included
Lowpoly Character in A-pose ( Game Version)
- High details
- Highres unique textures, calibrated for Unreal and Unity
- Rigged
- Exported to Unreal ( Unreal Project). Use same standard unreal mannequin skeleton. Can handle the same animations as Unreal mannequin from marketplace.
- Exported to Unity ( unity package)
- Exported as fbx and seprated texture. Substance Painter file included
- 3x4k Highres Texture sets (Body,Jetpack,Rifle). Texture types Color,Normal,Roughness,AO,Metallic
- Professional Uv Layout
- Polys 67.550
- Verts 65.724
Highpoly Character in A-pose
- High details
- Tiled Textures. Icons and logos are done with decals
- Rendered with Blender Cycles ( default render)
- Character uses bevel, mirror and subdiv modifiers. Character with subdiv ca 1.4 Mio Verts / 1.8 Mio Polys, without subdiv ca 989 k verts/ 1.3 Mio Polys
- Highpoly not rigged
------------------------ Unreal Package ----------------------
- Lowpoly Character in A-pose ( Game Version)
- character in FBX format
- character mannequin skeleton
- character has the size of unreal mannequin
- textures are calibrated for unreal in TGA format
- character works with epic store mannequin animations
- please see preview rig test video i captured from unreal engine on my youtube
- Unreal project files for user for easy import included
------------------------ Unity Package ----------------------
- Lowpoly Character in A-pose ( Game Version)
- character in FBX format
- character uses Unity skeleton
- textures are calibrated for Unity in TGA format
- character works with standard Unity character animation
- Unity package export files included
------------------------ Subdivision ----------------------
- Lowpoly model is not intended for subdivition
- Highpoly model is intended for subdivision.
--------------------------Real world scale------------------------
Ca. 212 cm
Welcome to see my other characters by clicking on my artist name.
Have fun! :)
BLEND (Blender, filesize: 782 MB), FBX (Autodesk FBX, filesize: 29.4 MB), UNITYPACKAGE (Unity 3D, filesize: 221 MB), UASSET (UnrealEngine, filesize: 844 MB), TEXTURES (Textures, filesize: 139 MB)